the archives

dusted off in read-only


posts by Nerdanel Peralogue | joined 08 Aug 2006 | 59

posted 08 Aug 2006, 13:08 in The Darkness That Comes Beforekellhus == good guy?? by Nerdanel, Peralogue

I think Kellhus is evil, even though he wouldn't see himself that way. I see Kellhus essentially as an improved edition of Ikurei Conphas ...and the skin-spies. He is better at what he does than either, but he isn't any nicer. I think it's clear that Conphas is a clever sociopath. He has no lover nor remorse. Kellhus is also like that, but with his mastery of faces he is able to hide it far better. Nobody will see it in his face when he's contemplating the benefits and drawbacks of killing someone. I think a sociopath may be the only true evil there is - beyond the scope of more human-scale evils of people like Cnaiur - and the Dûnyain are Conditioned to be sociopathic. Kellhus is also much like the skin-spies. In the Prologue we learn that Nonmen used the Dûnyain to infiltrate human societies in order to sow discord, war, and suffering. It appears that the Dûnyain were essentially weapons forged for a purpose. Even undirected, they would have retained this heritage of evil, as the Dûnyain culture appears extraordinary unchanging. I belong firmly to the "Kellhus is scary" camp. I think it's a testament to his powers of persuasiveness that all the readers don't see him the same way. He reminds me of Sauron taking over Númenor and Lord Foul infiltrating the Council of Lords in other literature, but we've never seen the process this close and detailed. view post

The Shortest Path posted 09 Aug 2006, 14:08 in The Warrior ProphetThe Shortest Path by Nerdanel, Peralogue

On the way to Asgilioch the various factions within the Holy War choose their own route. Most choose to cut through the plains, but Proyas takes the long way, marches along a road, and arrives to Asgilioch many days before the other Great Names. I do not think it's a coincidence that Proyas is the Great Name who is particularly concerned with moral behavior. Kellhus's creed is to always take the shortest path. I think the previous events are meant to illustrate that such an approach is not as effective as it might seem. Kellhus doesn't believe in that which comes after could determine which comes before, but in the future the side effects of his choices will be part of that which comes before. As the shortest path to a given goal tends to be unethical, the side effects of Kellhus's successess will stay around to compilcate his life in the future. Moënghus was 100% successful with Cnaiür, but his manipulations resulted in Cnaiür gaining a resistance to Dûnyain techniques as well as a hatred of them. Similarly, the Mandate's manipulating of Achamian to recruit Inrau was successful in its goal, but later on it caused Achamian to not report on Kellhus when he would otherwise have done so. The shortest path might be called more accurately the short-sighted path. view post

No-God and the Topoi of Caraskand posted 11 Aug 2006, 20:08 in The Warrior ProphetNo-God and the Topoi of Caraskand by Nerdanel, Peralogue

(I'm feeling a little silly posting speculative threads without being able to peek into the TTT forum to see if it's all done before, but anyway...) We know that topoi are created when there is a great deal of suffering in one place. Mengedda certainly qualifies, but I think Caraskand does too after its bloody sacking. I think certain curious incidents point that way. I think the No-God is able to speak in topoi through the throats of dying people such as Saubon's groom Kussalt and Kellhus. Watch out for unexplained italics! Kussalt's laughter and his last words about hating Saubon were out of character, and Kellhus has never before demonstrated a power to direct his words to one person so that nobody else hears, as happened with Cnaiür and Achamian when Kellhus hung from the tree. I also think Various people, including Achamian, have unusual nightmares while in Mengedda. In Caraskand Achamian, instead of dreaming about Seswatha, dreams about Kellhus and Esmenet having sex. This sort of dream happens to be one of the most obvious avenues if something wants to hurt Akka in his dreams. It is known that anyone who dies in Mengedda has his soul taken by the No-God. I think that's what happens to Saubon. I think Saubon gets killed by the Cishaurim just before he sees and touches his own corpse, but the No-God resurrects him immediately, so that Saubon doesn't notice dying. I think the reason for the No-God's intervention is to make the Inrithi win, and indeed Saubon's lone charge is the thing that decides the battle while his death would have been a grave blow to the Inrithi morale. I think Kellhus had figured out the possibility for resurrection, which is why he thought Serwë might come back from the dead. It might be, however, that Kellhus gets resurrected by the No-God, which would be right in theme for a messiah figure. Incidentally, it would seem that the No-God really is evil rather than misunderstood and is a rational actor. I wonder if the No-God is the mysterious Thousandfold Thought. I wonder if Lakuth is the Scylvendi language version of Logos. view post

posted 14 Aug 2006, 21:08 in General AnnouncementsLooking for new Moderator by Nerdanel, Peralogue

That's just rich. For a moment I thought that someone with the power to do something about it had decided to respond to this site's spam problem, but no. The call for a new moderator was an ancient topic resurrected by a SPAMMER (probably automated and only coincidentally funny) surreptiously peddling some scum site. "Where do you get it?" Indeed, where do we get a new moderator? view post

posted 20 Jun 2007, 09:06 in The Thousandfold ThoughtSeswatha's dreams. by Nerdanel, Peralogue

The dreams have been changing since before the beginning of the story. Early in TDTCB Achamian is seen keeping records of his dreams, and one of the records is about the burning of the library in Sauglish. Achamian sees his face in the mirror instead of Seswatha's as usual. I think this is a premonition of the burning of the Sareotic library. I think Seswatha is influencing the dreams, either from the Outside or from the world somehow. (Just as a crackpot theory, perhaps the resemblance between the words "Seswatha" and "Wathi Doll" is no coincidence...) I think the correspondence of what dreams repeat when shows that they are meant to convey topical messages, although the vocabulary is limited. view post

posted 22 Jun 2007, 22:06 in Author Q & AMen v. Nonmen by Nerdanel, Peralogue

Do you people think there's any chance that Scott's summary of the things currently known about the Nonmen might contain things that will be proved false in the later books or should we take all of it as a given? In particular, I'm thinking about the explanation behind the specialized memory loss. The human brain simply doesn't work that way, and while I'm fully aware that we're talking about Nonmen here, I don't know whether to believe the official line or not. You know, it's pretty annoying when a self-consistent and brilliant (or at least brilliantly insane) theory with some fairly radical implications for the future of the story vanishes in a puff of smoke because of something the author said outside of the actual books... view post

posted 23 Jun 2007, 19:06 in The Thousandfold ThoughtNo-God's questions by Nerdanel, Peralogue

I have an entirely different theory. I think the No-God is asking the questions, because he's been suddenly blinded and can't see what's in front of him. Notice how the No-God's tornado ravages his own troops while the Sranc claw their eyes. I think Seswatha has cast a low-level blindness spell on all the gazillion Sranc present. IIRC Achamian casts just that spell while escaping the Scarlet Spires. I think the No-God was blinded since his carapace was opaque and he saw only through the eyes of his minions. Translating the No-God's words: [b:3t7ylbbj]WHAT DO YOU SEE?[/b:3t7ylbbj] "Describe me what you see, particularly where we are, where the enemy is, how their troops are arranged, if is anyone trying anything funny, that kind of thing." [b:3t7ylbbj]I MUST KNOW WHAT YOU SEE.[/b:3t7ylbbj] "I can't target any of my doom spells if I don't know where the enemy is. We're in the middle of a battle, in the case you missed that little fact." [b:3t7ylbbj]TELL ME.[/b:3t7ylbbj] "Once again, and I'm repeating this very slowly for you imbecilles, I need a description of the battlefield. Got it?" [b:3t7ylbbj]WHAT AM I?[/b:3t7ylbbj] "Do you think I'm a fluffy bunny or something, instead of a great and terrible god that's going to damn all of you very soon now unless you obey me like good little slaves and beg for forgiveness?" The No-God probably would have been able to do something to counter the Heron Spear if he hadn't been blind and had been able to see that it was about to be used. view post

posted 24 Jun 2007, 21:06 in The Great Ordeal [supposed]Those wacky Dunyain, sorcery and other ramblings by Nerdanel, Peralogue

What strikes me most about the Dûnyain is how they in their pursuit of total freedom have been forming themselves into perfect tools. The ideal Dûnyain is like a highly capable machine unswayable by love or pity or passing whims. They are like the skin-spies, but more effective and harder to detect. They are devoted into manipulating others, but they are blind to see how their own preconceptions chain them far tighter than any mundane religion or habit. It is telling that the word "Dûnyain" means "Truth", and I don't think that's any more objective or closer to the fundamental truths than the similarly manipulatively named "Objectivism". A Dûnyain will strive to control everyone and everything around him, turning them into extensions of his will, and in turn extensions of the mold implied by the Dûnyain philosophy, making the whole shebang far easier to predict and control behind the scenes for someone who knows what's makes a Dûnyain tick. I think it may not be a coincidence that the words "Logos" and "Lokung" are so close to each other. Yes, I'm saying that like the Scylvendi, the Dûnyain follow on a path set by the No-God. Despite the superficial differences between the two, both are fine examples of the D&D term Lawful Evil. Kellhus also observed that the warlike Scylvendi culture was stable to a curious degree. The Dûnyain culture has also been essentially changeless for two thousand years. I think they are both results of skillful memetic engineering. Of course this raises the question of why the Consult has been ignorant of the Dûnyain. My answer is that during the Apocalypse the Consult was just that, a mere [i:tzfhgsiv]consultative[/i:tzfhgsiv] (and even that may have been the Consult being as self-aggrandizing as they possibly could without offending their master) agency to the No-God who called the shots. Since I think the No-God has been sorely underestimated by this board, I don't think beyond the reach of possibility that most of the Consult has been out of the loop for certain intrigues during the Apocalypse. (I think Mekeritrig knew, however, based on his showing in the Prologue, although he may have forgotten since.) During the Apocalypse the generals of the good guys had a hard time avoiding getting murdered, and there was also that mysterious burning of ships that was never solved. That suggests an undercover group of bad guys, and I think those were the Dûnyain, posing as harmless monks, which I suppose they were once upon a time before they were converted to their "Truth". I think the Dûnyain were directed by the No-God to Ishuäl. I think their purpose was to take in the heir of the Anasûrimbor line in order to co-opt the prophecy and make the destined return to be a sign of doom rather than hope. The fulfilling of the prophecy then got delayed far more than anyone had anticipated, but the Dûnyain kept to their purpose. view post

posted 25 Jun 2007, 15:06 in The Thousandfold ThoughtWas Cnauir gay? by Nerdanel, Peralogue

Cnaiür was gay, gay, gay and in total denial about it. I think Moënghus probably chose him because he was gay and therefore easier to turn against the customs of the People. A lot has been said on the subject of Cnaiür's gayness. One thing that hasn't been mentioned is how in one scene Cnaiür thinks about Conphas's pretty eyelashes. I think the true reason Cnaiür refused to kill Conphas was that he was in love with him, although Cnaiür's unhealthy repressed feelings lead him into homophobia and violent rage. Cnaiür also doesn't seem to have had any children before little Moënghus, conceived in front of Kellhus in an attempt to show off heterosexuality. I think the reason is his desire for "illicit congress" with his wives. I think he liked to have sex in ways that allowed him to imagine he was having sex with a man, and that's why there were no children. I don't think the lack of children is explicitly mentioned anywhere, but the absence of mention is glaring. For example, think about the dream sequence in which Moënghus has taken Cnaiür's animals and wives, but Cnaiür's children are nowhere to be seen. Re: slash, I think most M/M slash is written by heterosexual females for the same reason that heterosexual men like Lesbian p*orn. Even when published authors write about homosexual characters, I have noticed that most female authors portray homosexual males and male authors females. That's why when a male author writes about gay men, it gets one thinking... view post

posted 25 Jun 2007, 16:06 in The Thousandfold ThoughtQuestions about Xerius by Nerdanel, Peralogue

I think the true crucial reason was that while he in his lust and drunkenness had been able to disregard his brain's warnings about the suspicious youth of Istriya, he was about to have sex with her, and he would most definitely not overlook a penis. That left the skin-spy with very few options. view post

posted 25 Jun 2007, 19:06 in The Thousandfold ThoughtWas Cnauir gay? by Nerdanel, Peralogue

Okay, I'll believe you about Cnaiür's children... (He's still gay though, as I had much better points too.) Considering that of my recent post this one is the only one to gain any replies, I wonder if I should post my crackpot theory about Nonmen Erratics and related things, so that people can tell me how wrong I am... view post

posted 25 Jun 2007, 20:06 in The Thousandfold ThoughtWho was Kellus talking to? by Nerdanel, Peralogue

I think Kellhus is speaking to the No-God. It's possible that Kellhus thinks he's talking to the "real" God. Let's take a look at the details of the scene. Kellhus stops at a stand of [i:3a7iz96j]dead trees[/i:3a7iz96j]. Living and dead trees are a repeating religion-related motif in the series. The discussion goes behind the scope of this post, but I think a dead tree represents the No-God. He faces [i:3a7iz96j]away from the Nail of Heaven.[/i:3a7iz96j] Inri Sejenus is reputed to have risen to the Nail of Heaven, so Kellhus faces to the opposite direction from Sejenus's heaven. We haven't had a detailed treatise of Eärwan astronomy, but I think it's highly likely from an aesthetic viewpoint that while there's an extremely bright pole star in the north, the stars circle a black emptiness in the south. (I've been thinking that the name No-God - known to be a translation - would be better translated as "the Anti-God". I also think that's the spoilerish name of the third series.) Kellhus speaks. The answer seems to come in the form of a [i:3a7iz96j]sourceless wind.[/i:3a7iz96j] The No-God has been able to make wind in the past, as exemplified by his tornado. Also, the description of the branches against the constellations is reminiscent of Kellhus's dream on the Circumfix. Kellhus responds. The answer seems to come in the faint noises made by [i:3a7iz96j]maggots and termites[/i:3a7iz96j], feeders on death. I don't see an explicit connection to the No-God here, but this scene has quite an emphasis on death. Kellhus responds. The answer seems to come in the form of a twig in his sandal. The twig has a [i:3a7iz96j]green leaf and a brown one[/i:3a7iz96j]. Kellhus is enlightened by this and realizes that not all paths are equal. Now, the question is, which leaf did Kellhus choose and why? On this board and elsewhere, the assumption seems to be that Kellhus chose the green leaf, since that's what any of us would do. However, since Kellhus is not like any of us, the choice is not that simple, particularly with all the death imagery extant in the scene. I think he may well have chosen to brown leaf, possibly in connection with his decision to kill his father. A dead tree is a tree that is stable and will not grow unexpected branches. Kellhus has changed, but I think his Dûnyain desire to control everything shows every sign of still being there. view post

posted 26 Jun 2007, 12:06 in The Great Ordeal [supposed]Akka....The Chanv addict? by Nerdanel, Peralogue

I just found an interesting quote that suggests that Akka may indeed become a chanv addict with all the resulting complications. [quote="Future Akka":12zpciuc]My heart shrivels even as my intellect bristles.[/quote:12zpciuc] This comes from the pre-chapter quote of TTT, Chapter One. view post

posted 27 Jun 2007, 11:06 in The Thousandfold ThoughtWho was Kellus talking to? by Nerdanel, Peralogue

I think outside of the strict hierarchy of Ishuäl, the Dûnyain are natural enemies. I think it's like the Kellhus/Comphas clash that came to be because both were so similar. Kellhus and Comphas are both ambitious and charismatic manipulators of other people, and while Kellhus is plain better in every respect, Conphas is good enough not to be taken in by Kellhus's deceptions and to mount some plausible opposition. I think the Dûnyain sent Kellhus fully knowing that Kellhus and Moënghus would never cooperate. One would kill the other. Either that, or one would manipulate the other from the shadows in order to gain a greater control over the world, since there are few tools more effective than a Dûnyain who thinks he is making his own choices... view post

posted 28 Jun 2007, 22:06 in The Great Ordeal [supposed]Akka....The Chanv addict? by Nerdanel, Peralogue

The first intransitive verb meaning for "bristle" in my Webster is [quote:niosdk8q]to stand or rise stiffly, like bristles[/quote:niosdk8q] It's not literally grow, sharpen, or increase, but I think for an intellect rising (or the state of having stood up) means pretty much the same. The biggest reason why I'm thinking this particular definition is correct is however the earlier part of the sentence. Heart vs. Intellect Shrivel vs. Bristle I think the sentence has been intentionally built to use contrasting opposites. It also fits really well with the known effects of chanv, even if you acknowledge only the first part as such. For someone as hearbroken as Akka it does make sense to seek detachment so that he doesn't end up like Leweth the trapper, and then there's the already-mentioned factor of not being too old when the Apocalypse strikes. (This thread has been the fastest to slide into dictionary definitions that I've ever seen...) view post

posted 28 Jun 2007, 22:06 in The Thousandfold ThoughtWas Cnauir gay? by Nerdanel, Peralogue

Jamara: I read the whole thread before responding, but your post was so good I didn't mind reading it again. I agree completely. By the way, I've been thinking that the Scylvendi might have an above-average number of gay men among them, since it appears that closeted homosexuality is a survival trait among them, and makes them more driven to excel in all "manly" pursuits such as warfare and fathering many children. The closeted gays would in turn reinforce the repressive homophobic atmosphere due to their need for projection, shifting the blame, and making sure that no one else gets to have the forbidden fun if they can't. So the next generation grows up in a homophobic atmosphere, and the vicious circle of Scylvendi martial accomplishment is ready... view post

posted 10 Jul 2007, 09:07 in The Thousandfold ThoughtIs No-God an Apache Attack Helicopter? by Nerdanel, Peralogue

I think the No-God is properly called the Anti-God. The idea is that if your evil deeds (which you aren't about to repent) make you incompatible with the forces of goodness, you'd better make sure you're on the good side of the Devil, worship him, and help him take over the world. view post

posted 10 Jul 2007, 17:07 in General Discusssionthe Few by Nerdanel, Peralogue

They aren't. The Schools are just sexist. The women who do magic are called witches and operate in secret. view post

Moënghus won by losing, fooled everybody posted 25 Jul 2007, 21:07 in The Thousandfold ThoughtMoënghus won by losing, fooled everybody by Nerdanel, Peralogue

I think Moënghus is currently suffering from severe underappreciation on this forum. I think Kellhus underestimated his daddy, and most readers then bought his reasoning as canon. But Kellhus isn't infallible, especially when going against another Dûnyain. I think nobody disagrees that Mallahet = Moënghus, so I'm skipping the evidence for that. [quote="Cememketri":1sago7ly]Mallahet is second only to Seokti in the Cishaurim. And then only because their Prophetic Law bars non-Kianene from the position of the Heresiarch. Even the Cishaurim are fearful of his power! [/quote:1sago7ly] That doesn't square at all with Kellhus's estimation that Moënghus was weak: [quote="Kellhus":1sago7ly]Seökti and the others respect you. Indeed, as Mallahet you have a reputation that reaches across Kian and beyond. But secretly, they all think you cursed by the Solitary God. Why else would the Water elude you? [...] For years you waged futile war against circumstance and though your intellect could astound those around you and earn you access to their most privileged counsels, the instant they found themselves beyond the force of your presence, the undermining whispers were rekindled. "He is weak."[/quote:1sago7ly] Considering that Kellhus's reasoning is inference based on what he knows and that his primary source is Achamian, I'm more inclined to trust Cememketri and believe that Moënghus is the most powerful Cishaurim ever. The Cishaurim are Cememketri's ancestral enemy and ever-present foreign relations issue, not Achamian's. Achamian may know a good bit about everything, but that's not the same thing as knowing everything. And none of the Inrithi are particularly knowledgeable of the finer points of Psûkhe and its compatibility with the Dûnyain. And, Kellhus himself has first-hand knowledge that Moënghus has fanatical followers among the Cishaurim, such as the one that delivered him the message about the Thousandfold Thought. [quote="Kellhus":1sago7ly]And without your eyes, your ability to discern what comes before is much reduced. The snakes are but pinholes. [...] Then, about twelve years ago, you discovered the first of the Consult skin-spies - probably through discrepancies in their voices.[/quote:1sago7ly] Kellhus is forgetting/never heard of one thing, namely that snakes, unlike humans, have an excellent sense of smell. My guess is that the all the Cishaurim can smell out the skin-spies. I don't think the Consult would have been unable to infiltrate the sizable territory controlled by the Fanim if it had been just Moënghus alone. At worst, the skin-spies would have been forced to mimic mute people. (And if you don't believe in the scent theory, my second-most plausible choice is that Moënghus is able to do some sort of astral travel thing to scan people's souls. It isn't nearly as elegant and likely as the scent, thought.) Then there's the issue of smelling emotions. I've heard dogs can smell fear. I have no idea about the rest of the feelings, but if they can be smelled, count on Moënghus being able to do so. [quote="Moënghus":1sago7ly]I have some facility for those elements of Psûkhe that require more subtlety than power. Scrying, Calling, Translating...[/quote:1sago7ly] Unsaid: Illusion, Possession... (Remember Aurang.) Even if you believe that Moënghus isn't very powerful in the Water and isn't misleading Kellhus to underestimate him about that, he can still pack a punch. A particularly interesting detail is how Serwë and Cnaiür appeared just after Kellhus had stabbed Moënghus. That level of coincidence suggests planning, and if you remember that both Kellhus and Cnaiür had been summoned there by Moënghus... You know, I think the Moënghus Kellhus is talking to isn't really Moënghus. I think he's possing someone his height and relying on illusion for the rest. I think he arranged the meeting with Kellhus fully intending to get "killed" so that Kellhus would think himself forevermore free from his father's manipulation, thus making him controllable. And I think he probably used possession to make Kellhus stab him at exactly the right moment, so that Kellhus thought it was his idea. I do think Moënghus was the big winner of the trilogy. He controls the Shriah and (indirectly) the Aspect-Emperor. I also suspect he or a puppet of his may become the Heresiarch now that Seökti is dead. Mallahet's rivals have died mostly defending Shimeh, so that he could finally overwrite that pesky rule about the non-Kianene without too much opposition. That about wraps it up for the control of the formerly-fractitious Three Seas. Char and ruin here we come! view post

posted 03 Nov 2007, 21:11 in Author Q & AKellhus' Other Children and Other Ramblings by Nerdanel, Peralogue

Presumably the name Anasûrimbor goes through only the male line just like real world surnames. The entire Ishuäl might have some Anasûrimbor blood, but only a portion would have the surname. view post

posted 12 Jan 2008, 13:01 in The Thousandfold ThoughtIs Kellhus really a prophet? by Nerdanel, Peralogue

Re: haloed hands, I just had an idea... I think Kellhus is not the only character with the halos. I think Moénghus has them too, due to he also having access to the Thousandfold Thought (he sent a message to Kellhus where he mentions it). I think the halos are a side effect of the Thousandfold Thought, and the Thousandfold Thought is (or is part of) the No-God. I think Kellhus and Moénghus are BOTH prophets of the No-God, even though Kellhus probably doesn't realize it. I have earlier speculated about Moënghus's ability to possess the bodies of others. (I think he is still alive and the body that was killed wasn't his real one.) I think he was possessing a skin-spy from afar to check up on how Kellhus was doing. view post

posted 12 Jan 2008, 14:01 in The Thousandfold ThoughtIs Kellhus really a prophet? by Nerdanel, Peralogue

I think Akka was believing for little bits of time here and there, but then his doubts about Kellhus's holiness would always reassert themselves. view post

posted 12 Jan 2008, 15:01 in The Warrior ProphetLogos is theft by Nerdanel, Peralogue

The shortest path through the forest will also lead you to thickets and over cliffs that you could avoid just by going around them, making the shortest path in many cases not the quickest one. If you are mean to people and only use and discard them for your selfish ends you might have accomplished your current purpose the most effective way but made an enemy in the process, so that accomplishing future goals is harder. view post

posted 12 Jan 2008, 19:01 in The Warrior ProphetLogos is theft by Nerdanel, Peralogue

Is someone who is a slave to themselves really a slave? I don't think so. If you think reacting a predictable way is being slavery what would free will be? Acting randomly? If free will was acting randomly I wouldn't like to have free will. All rational actors are in some sense predictable, since only a small subset of all possible actions make sense. The hypothetical self-moving soul would not be motivated by sensual pleasures, love, hate, custom, loyalty, curiosity, success, self-preservation... Unable of being moved by the world, it would be immobile, or else move according to patterns that have nothing at all to do with the world. As long as the self-moving soul still resided in the world, its movement might as well be random, since they would be extremely unlikely to be "sane" in the sense of contributing to its continual survival. The self-moving soul means essentially solipsistic insanity, which is not a positive trait in the real world. view post

posted 15 Jan 2008, 16:01 in The Thousandfold ThoughtIs Kellhus really a prophet? by Nerdanel, Peralogue

Inri Sejenus could heal blindness and I think he also did other miracles. I think Kellhus can't heal not because he's not a prophet but because he's a prophet of a different god, the sort of god who doesn't do healing. view post

posted 18 Jan 2008, 21:01 in The Great Ordeal [supposed]A fortuitous correspondence of cause. by Nerdanel, Peralogue

I think in the books what comes after isn't influencing what comes before. Rather, I think what comes way back is making sure that both happen. I think the No-God was inspiring Kellhus to utter that particular prophecy and then the No-God made sure that things occurred as per the plan. It's a neat way to circumvent the troubles of time travel. Just "prophesy" something seemingly unlikely and then use your supernatural powers (that still have to obey the laws of cause and effect) to make the "prophecy" come to pass, thus convincing the lowly mortals with no such supernatural powers that you or your mouthpiece can really tell the future. No time travel is needed when you subscribe to the view that the No-God is intelligent, evil, has a clue, and has been manipulating the entire plot. view post

posted 18 Jan 2008, 23:01 in The Great Ordeal [supposed]A fortuitous correspondence of cause. by Nerdanel, Peralogue

Simple: the No-God isn't the only god with plans making "prophecies", or should I say promises. view post

posted 20 Jan 2008, 22:01 in The Thousandfold ThoughtIs Kellhus really a prophet? by Nerdanel, Peralogue

I think being able to heal would have been a great help to Kellhus. Healing would have been a great way to gather converts and convince the doubters that Kellhus was indeed just like Inri Sejenus. If he could heal, Kellhus would probably prevented himself being swamped by only healing the "worthy", where people could prove their worthiness by doing what Kellhus told them. And by the way, I think Achamian breaking with Kellhus was definitely not what Kellhus wanted. All it accomplishes is to give him a powerful enemy with a brain who knows him too well for comfort. Sure, Kellhus's killability is at an all-time low and killing him is practically impossible even for one such as Achamian, but Achamian is still a bad enemy to have. view post

posted 22 Jan 2008, 22:01 in The Judging EyeThe Judging Eye by Nerdanel, Peralogue

The first thing I thought when I heard the name The Judging Eye was that there is going to be yet another thing in common with Kellhus and Sauron, to whom Kellhus already shows a certain resemblance... view post

posted 24 Jan 2008, 00:01 in The Judging EyeThe Judging Eye by Nerdanel, Peralogue

I think Kellhus is showing every indication of becoming a Dark Lord in the vein of Sauron. Also, Sauron was a highly intelligent being who back in Númenor even had a good-looking body. He had some very Kellhus-like capabilities, which can be seen in how when he was brought to Númenor (home of his long-time enemies) as a prisoner he soon ran the entire place from behind the throne and had made the nation (save for a few holdouts) convert to a religion led by himself. It took direct divine intervention on a world-reshaping scale to get rid of him that time, and the entire Númenor got sunk with him. Sauron could successfully take the diplomatic route when he needed to, but he preferred to rule by fear. He also was a fan of the Shortest Path. Sauron had two eyes and a humanoid body (the floating eyeball in the LotR movies is not accurate to the books), but he was represented as an eye on banners and such and even referred that way in speech because of the way he kept everything under surveillance. He had many spies and informants, no need for sleep, and he was constantly using magical scrying. Kellhus will probably still need to sleep, but we'll see if his surveillance society goes far enough to justify the title of the book. view post

posted 25 Jan 2008, 22:01 in The Thousandfold ThoughtWhat did the blind man whisper to Kellhus? by Nerdanel, Peralogue

It is revealed later in the book. Searching...... Okay, here it is, from page 366 my edition: "Your father bids me tell you, 'There is but one tree in Kyudea. There is but one tree, and I dwell beneath it.'" view post

posted 27 Jan 2008, 17:01 in The Thousandfold ThoughtQuestion about the Tekne and soulled beings by Nerdanel, Peralogue

All Nonmen can use sorcery, so it is possible that all skinspies could too if they had souls. It's hard to say. view post

posted 27 Jan 2008, 22:01 in The Thousandfold ThoughtQuestion about the Tekne and soulled beings by Nerdanel, Peralogue

I think I recall reading somewhere that all the Nonmen could and did use sorcery. The Quya were those who made a career of it. I can't remember where I read it about all Nonmen being able to use sorcery (if I didn't dream it) so I'd like it if someone can help prove this one way or another. view post

posted 25 Feb 2008, 16:02 in The Thousandfold ThoughtWhat drove Kellhus mad? by Nerdanel, Peralogue

I suspect madness is just another word for being influenced by the Outside. A mad person is one whose acts are not based on the observable material reality. The Outside is not part of that. Therefore, being mad and being a prophet are pretty much the same thing. view post

posted 16 Mar 2008, 11:03 in The Darkness That Comes Beforesranc by Nerdanel, Peralogue

The Orcs are capable of moving really fast in Tolkien too and have great endurance, although that's often overlooked. Since Tolkien's maps have distance scales and there is an appendix that tells on what day anything important happened, it should be possible to calculate exactly how fast the Orcs had to run to get from Rauros to Fangorn in time. We know that the Orcs breed extremely fast but Tolkien is a lot more squeamish about such things than Bakker. (We know however that Orcs are born the normal way and not like presented in the movies.) We can only speculate whether Orc females are hidden away somewhere or if the heroes were simply unable to tell the difference. Similarly the frequency of Orc rape is left entirely to imagination. They could be like Sranc or they could find humans unarousing, being a different species after all. (Humans and Orcs cannot interbreed without magic.) view post

posted 16 Mar 2008, 11:03 in The Thousandfold ThoughtNo-God's questions by Nerdanel, Peralogue

I think the No-God can controll the products of Tekne because they are soulless, so that there isn't anything interfering with the force of his will. He might be able to controll animals too, although perhaps there is a difference between what passes as souls for Tekne creatures and genuinely soulless natural animals. I think Achamian's final dream in TTT in which Anaxophus repeats the No-God's words suggests that the Dûnyain conditioning is not actually making their souls free. I think the condition makes the Dûnyain into predictable, semi-soulless machines that the No-God can puppet - just like skin-spies but better. view post

posted 16 Mar 2008, 18:03 in The Thousandfold ThoughtKellhus, his divinity, and his "good guy" status. by Nerdanel, Peralogue

I think Kellhus's motivations are exceptionally clear and simple for a human: Kellhus wants to control all circumstance around him. Everything he does is with the aim of making himself the master of his own destiny, to not be one moved but a self-moving soul. Since the Three Seas are so complex, I expect Kellhus to start a vigorous standardization operation so that everything stays nice and predictable. He will make a world in which a cog is forced to behave exactly the same as every other corresponding cog, and if a cog doesn't toe the line well enough, the secret police will come to take it away. It's ultimate freedom for Kellhus and ultimate slavery for everyone else - but since Kellhus has been Conditioned to act that way, he is actually the most enslaved and predictable person of all to someone with sufficient information to know what makes him tick and sufficient brainpower to follow his thought patterns. Someone like, say, his daddy Moënghus who found that one Dûnyain isn't enough to turn something as complex as Three Seas into a manageable whole. As I've said before I think Moënghus faked his own death so that Kellhus would think himself free and become a predictable tool. And I think Moënghus is himself a tool too... I think Kellhus is (in D&D terms) a textbook Lawful Evil character, while Cnaiür is textbook Chaotic Evil. They are both very evil but in a different way. view post

posted 17 Mar 2008, 10:03 in The Thousandfold ThoughtAkka by Nerdanel, Peralogue

hd25, there will be several more books. The next one is called The Shortest Path. It is book one of the Aspect-Emperor. view post

posted 25 Apr 2008, 19:04 in The Thousandfold ThoughtNo-God's questions by Nerdanel, Peralogue

I've been reading up on the Sephiroth and Kabbalah due to the mention in this thread, and I think it's definitely relevant and may have far reaching connections to the Three Seas metaphysics. Of particular note is that that diagram is called the [b:k7pcphvx]Tree of Life[/b:k7pcphvx]. You may have noticed how trees (with or without leaves) keep appearing in the books in contexts full of symbolism. For example in Kellhus's vision while hanging from a dead tree on the circumfix, I think the animal-human thing is Kellhus himself and the leafless tree under a starry sky is the No-God. Now make a connection between the stars behind the tree/the nodes of the Kabbalah [b:k7pcphvx][u:k7pcphvx][url=]Qliphoth[/url:k7pcphvx][/u:k7pcphvx][/b:k7pcphvx] (see the link)/the chorae embedded in No-God's carapace. I think what we have here is an example of a truly inhuman villain. And as for how the No-God fits into the metaphysical scheme of things, I think he's the evil opposite/shadow of the positive aspects of divinity represented by the Tree of Life. He's an embodiment of the qliphoth, [b:k7pcphvx]the Anti-God, the Tree of Death.[/b:k7pcphvx] By the way, has anyone else noticed that between monotheism, polytheism, and monotheism-polytheism synthesis there hasn't been a mention of a dualistic religion yet? I think we'll see dualism have its comeuppance, and the real theological truth is a synthesis of monotheism, polytheism, dualism, and pantheism, where all four approaches are true but not the whole truth. I think we'll even get to include atheism in the mix on the basis that the "gods" are just incredibly powerful extradimensional entities that have to obey the normal laws of magical physics same as everyone else. I think there are a lot of connections, but Kabbalah and qliphoth in particular is such a vague and contradictory subject and not particularly well represented in Wikipedia I don't think I'll continue this post. view post

Re: Kelhus vs ... posted 02 Jul 2008, 17:07 in The Thousandfold ThoughtKelhus vs ... by Nerdanel, Peralogue

I would like to see Kellhus vs. Lord Foul. Evil genius vs. evil genius. Both have a very different style though, and ít would be interesting to see them collide. view post

Re: No-God's questions posted 02 Jul 2008, 18:07 in The Thousandfold ThoughtNo-God's questions by Nerdanel, Peralogue

It's funny how differently people interpret the character of the No-God. I for one don't think he was enslaved by the Consult. Rather I think the Consult tried to enslave too mighty an entity and got themselves enslaved. If the No-God had been merely a superpowered attack dog there wouldn't have been all these mentions of serving it. And as I said, I think the TREE in the vision was the No-God. view post

Re: The terms Wizard vs. Sorceror posted 10 Jul 2008, 13:07 in The Thousandfold ThoughtThe terms Wizard vs. Sorceror by Nerdanel, Peralogue

I suppose we will have "sorceresses" in Aspect-Emperor... Also, I wonder what the term "witch" meant to the Nonmen. It clearly wasn't a female spellcaster, unless the Nonmen use "king" to mean "queen" and I very much doubt it. Perhaps witch meant a user of evil or forbidden magic and only later came to be associated with women by humans. view post

Re: Whatever happened to Mallahet? posted 12 Jul 2008, 16:07 in The Great Ordeal [supposed]Whatever happened to Mallahet? by Nerdanel, Peralogue

I think it's clear that Mallahet = Moënghus. The identificating marks are just too specific for me to think otherwise. I think Kellhus, not having heard of Mallahet, could not connect the dots and ended up dangerously underestimating his daddy. He guessed that Moënghus was a weak Cishaurim both magically and politically, when the only reason Moënghus wasn't the Heresiarch was that he had been born a foreigner. We have accustomed to Kellhus always being right about people but his past record doesn't mean he's incapable of being wrong. Also, Moënghus was careful to keep his face disguised beyond darkness and falling water as much as possible, which would have made things difficult for Kellhus. On the other hand, snakes may have bad vision, but their sense of smell is formidable - something Kellhus didn't know or didn't think of. Kellhus's scent could presumably tell Moënghus a lot of what he thought he was hiding. I think Moënghus also recognized skin-spies by their distinctive smell and not by their voices like Kellhus guessed. As for how easily Moënghus died, I think that strongly implies that he didn't and instead faked his death. Someone as strong as Mallahet should have been able to put in more of a fight. I think the explanation is that Moënghus was possessing someone else from afar and also keeping up a constant illusion that the person was himself. Kellhus wouldn't have sensed a thing because Moënghus used Cishaurim magic to do it. Moënghus could also have been inserting thoughts into Kellhus's head, something that Kellhus wouldn't have been able to sense either. It really is quite convenient that Kellhus teleported away without staying to look at the face of the corpse and before his daddy actually died. That could be mindcontrol or just arrogance. Either way, it's important to remember that Moënghus invited Kellhus in and obviously gave a lot of thought for planning the meeting. There is also a quote somewhere that suggests that Moënghus might be able to teleport. Namely, I think it was he who made the unprovoked attack on the Scarlet Spires in order to draw them to the Holy War Maithanet would later incite. view post

Re: Whatever happened to Mallahet? posted 16 Jul 2008, 15:07 in The Great Ordeal [supposed]Whatever happened to Mallahet? by Nerdanel, Peralogue

[quote="TDTCB":rhi1d86r]Xerius sensed the Grandmaster stiffen next to him. "Emperor," the sorcerer murmured, "you must leave at once. If this is truly Mallahet, then you're in grave danger. We all are!" Mallahet... He had heard that name before, in one of Skeaös' briefings. The one whose arms were scarred like a Scylvendi. "So three [Imperial Saik sorcerers] are not enough," Xerius replied, inexplicably heartened by his Grandmaster's fear. "Mallahet is second only to Seokti in the Cishaurim. And only then because their Prophetic Law bars non-Kianene from the position of the Heresiarch. Even the Cishaurim are fearful of his power!"[/quote:rhi1d86r] My point is, [b:rhi1d86r]Moënghus is actually extremely strong in the Water.[/b:rhi1d86r] As traditional enemies the Nansur and the Kianene have a lot of reason to keep themselves up-to-date on each other. Achamian was an outsider to their conflict, and while he was good at general knowledge he had had no reason to concentrate on learning about the internal politics of the Cishaurim. As Kellhus learned from Achamian, not Cememketri, he might not have heard about the power of Mallahet and what Mallahet looked like. But he didn't, and so his guesses about Moënghus at their final confrontation were that much less accurate. About teleportation, that is something Kellhus figured out after brief study. Moënghus has had decades to make up new spells. There is nothing that says that teleportation is a Gnosis-only thing. Indeed, Kellhus developed his teleportation based on the Cants of Calling, and all three branches of magic have some form of long-distance communication. view post

Re: Whatever happened to Mallahet? posted 17 Jul 2008, 12:07 in The Great Ordeal [supposed]Whatever happened to Mallahet? by Nerdanel, Peralogue

Kellhus is not omniscient. In his discussion with his father he [b:32lylgk0]guessed[/b:32lylgk0] a lot of things and Moënghus didn't say if he was correct or not. Kellhus's estimations of Moënghus's strength could have been entirely wrong while Moënghus smiled inwardly about how he had managed to mislead his enemy into underestimating him. Kellhus thought that the Dûnyain had bred themselves free from most passion, but it could also be that they had simply became masters at repressing themselves, while their passions remained bottled up inside of them. For all his insight, Kellhus isn't good at questioning himself and his assumptions. He is even proud of having been Conditioned! By the way, can someone please point me to the scene where Eleäzaras thinks about the Cishaurim attack on the Scarlet Spires that killed the formed Grandmaster? I can't remember where it was. view post

Re: Whatever happened to Mallahet? posted 18 Jul 2008, 01:07 in The Great Ordeal [supposed]Whatever happened to Mallahet? by Nerdanel, Peralogue

The scene with Eleäzaras after Mengedda isn't the one... I've noticed that Bakker is one of the harder authors to find specific quotes from. I think it's the frequent POV changes and opaque chapter titles along with the amount of internal action that is not particularly dependent on plot or location and therefore doesn't develop memory connections to such in my mind. view post

Re: Whatever happened to Mallahet? posted 28 Jul 2008, 19:07 in The Great Ordeal [supposed]Whatever happened to Mallahet? by Nerdanel, Peralogue

I still don't have the quote that would shed light on the teleport issue, so I'm tackling a related issue behind the theory that Moënghus faked his death. I'm going to believe Moënghus when he said that Maithanet simply wasn't good enough and he wanted the aid of a full-blood Dûnyain, since otherwise he doesn't have any conceivable motivation in summoning Kellhus. The only place Moënghus could get a full-blood Dûnyain is Ishuäl. The problem is, the Pragmas want nothing to do with him and [i:e26him3r]definitely[/i:e26him3r] do not have his best interests at mind after all those who have known Moënghus, and are thus able to receive dreams from him, are forced to commit suicide to preserve the hermetic purity of Ishuäl. So the Pragmas decide to send Kellhus as an assassin. Of course they know that they cannot control him after he leaves their clutches, but they are intimately familiar with Dûnyain psychology and know that outside of the strict hierarchy of Ishuäl, Dûnyain do not play nice together. Kellhus and Moënghus would be natural enemies, neither settling for less than ultimate power and only using each other as disposable tools. In that kind of struggle, the advantage goes to the one who stabs the other in the back first. The details of the battle would be unknowable due to the Pragmas having no knowledge of the outside world, but Kellhus would have a decent chance of winning, and more if Moënghus had been changed by the world to be foolish enough to think that Kellhus would happy to serve him. Moënghus may even have requested specifically for his son just to give the idea that he had lost his heartless Dûnyain edge. If the Pragmas had judged it likely that sending Kellhus would actually help Moënghus rather than get him killed or force him to kill Kellhus, all his efforts having gone to naught, I think they would have rather killed Kellhus than sent him to help Moënghus. But Moënghus is familiar with the Dûnyain and could predict the Pragmas' action and in fact counted on it. Moënghus thinks he can manipulate events so that he can get around either being killed by or being forced to kill Kellhus. The solution is arranging a fake death for himself so that Kellhus no longer seeks Moënghus's death and reverts to acting like a normal Dûnyain set loose - and a Dûnyain is an utterly predictable being if one is smart enough to follow his train of thought, like Moënghus is. Kellhus will be the Aspect-Emperor of the entire Three Seas - and Moënghus the person who can predict what he will do and guide him from afar by initiating events and rumors - and if that isn't enough he is also the person who can cast mind-control and illusion sorcery (as well as teleport) without Kellhus or his Gnosis-using sorcerers having any idea that anyone is doing anything. And mind-control has the property of making one think that the inserted thoughts are one's own... view post

Re: Why was Khellus.... posted 11 Aug 2008, 21:08 in Author Q & AWhy was Khellus.... by Nerdanel, Peralogue

I've been thinking that Mekeritrig is actually an important force manipulating events in the shadows (even if he has no clue about his own plans much of the time and has to rely on minions to remind him what he was supposed to be doing). Mekeritrig's enouncter with Kellhus was an unlikely thing, and I don't think it was an accident. I think Mekeritrig's purpose was to test Kellhus strength and also to teach him that Sranc, Nonmen, magic, and the No-God are real, a lesson which would have far-ranging effects on Kellhus's future path and likelihood of survival. I think Mekeritrig is planning the final defeat of the Inchoroi and is going about it in a [i:2chbsj0i]very[/i:2chbsj0i] circuitous manner that lets the others do the fighting and dying for him. Humans got the game of [i:2chbsj0i]benjuka[/i:2chbsj0i] from the Nonmen, after all. view post

Re: Skaeos...huh? posted 23 Sep 2008, 10:09 in The Darkness That Comes BeforeSkaeos...huh? by Nerdanel, Peralogue

There was, I think in the next book, a scene where Xerius reveals his reasons for suspecting Skeaos. I think this board doesn't do spoilers, but anyway, I think I can say openly that you're being right... view post

Re: Simas Question posted 13 Jan 2009, 00:01 in The Thousandfold ThoughtSimas Question by Nerdanel, Peralogue

I'm just rereading the series and I think the early parts of TDTCB definitely hint that Simas is a skin-spy. One common thing with skin-spies I have noticed that they don't bother to act out the effects of age and infirmity that rigorously. Nautzera envies Simas of how he still has good eyes and can read for himself. Nautzera is also aware that Simas is only faking his niceness to his students to gain their trust. view post

Re: Anasurimbor Kellhus and Jesus Christ posted 16 Feb 2009, 19:02 in General DiscusssionAnasurimbor Kellhus and Jesus Christ by Nerdanel, Peralogue

Inri Sejenus is Jesus, Fane is Muhammed, and Kellhus is the Antichrist (or perhaps the False Prophet). Though, I think it can be good for Christians to take a critical look at what they believe and why they believe it. view post

The No-God and his carapace posted 21 Jul 2009, 22:07 in The Thousandfold ThoughtThe No-God and his carapace by Nerdanel, Peralogue

I've been thinking about the significance of the No-God appearing in a chorae-studded carapace in the middle of the whirlwind. I think it was all very pragmatic. [b:9b24axk2]The benefits:[/b:9b24axk2] The whirlwind stops all physical projectiles as well as people trying to get close. It is unknown if this affects people wearing chorae; it might, but on the other hand the whirlwind appears to be a physical effect even if caused by magic. The fact that the carapace is flying stops anyone wearing a chorae and thus unable to use magic from reaching it. The hard and thick carapace again stops all material weapons. It also deflects chorae. The embedded chorae nullify offensive magic from every direction, both against the No-God's person and the carapace. The result: The No-God is invulnerable to physical melee weapons, physical ranged weapons, magic, and anti-magic. His undoing was that lasers fit into none of those categories... [b:9b24axk2]The drawbacks:[/b:9b24axk2] Now this gets more speculative... I think the metal of the carapace stopped the No-God from using his own physical sight. I think the eleven chorae served as barriers to the No-God's magical sight of the Onta. I'm not sure what they did to his ability to cast conventional spells, although they sure didn't help. Perhaps chorae just can't handle spells that are powerful enough like the No-God's whirlwind or perhaps they suppress spells in their vicinity but allow them to pass through. ("WHAT DO YOU SEE? I CANNOT SEE.") I think the problem with the whirlwind was that it was indiscriminate in its effect and had to be aimed away from his own troops in order to avoid friendly casualties, something that was hard to do while blind, not that it mattered that much in the end. This gets us to the issue of how the No-God was able to navigate around at all under normal circumstances. I think the answer is that he had a third kind of sight available to him. He could reach to the direction of the Outside, bypassing the metal and chorae surrounding him, and from the Outside to the heads of Sranc and similar creatures. He could control what they did and said, and most importantly, see through their eyes. The drawback of THAT was that if all the suitable creatures in the area found themselves suddenly blinded by, say, a powerful sorcerer casting a simple blindness spell over a whole enemy army, the No-God would have been blinded to the last kind of sight available to him and essentially a sitting duck. I think that's what Seswatha did and why the Sranc clawed their eyes in Achamian's dream. It's the old story where something seemingly unstoppable turns out to have a small but fatal weak spot. In this case the No-God could have avoided his defeat if he had been aware of the problem, but it looks like he failed to consider all possible factors. (And yes, I think the No-God would likely be salted on direct contact with a chorae. I think he would explode in a shower of salt much like a Ciphrang, since I think he's basically the same type of being, just far more powerful than the sort Iyokus can summon.) view post

Re: Magical strength - variable? posted 21 Jul 2009, 22:07 in General DiscusssionMagical strength - variable? by Nerdanel, Peralogue

I'd say that strength in Gnosis is related to one's intelligence and capability to handle complex cants. In theory any one of the Few could cast any spell, but those of lesser talent can't wrap their brain around the harder ones. For example, most people just can't handle the confusion of using two inutterals, since that would demand them to think three different thoughts at the same time. Hypothetically, the power of magic goes to infinity, but the limits of human mind become unsurpassable sooner or later for everyone. view post

Re: A P&P RPG for would you do it? posted 22 Jul 2009, 16:07 in General DiscusssionA P&P RPG for would you do it? by Nerdanel, Peralogue

I'm going to base this post on D&D since that's what I'm familiar with and because it fits. [b:2r8zyt4m]Base game[/b:2r8zyt4m] Eärwa seems most compatible with D&D 3.0 but 3.5 has various minor fixes. I recommend using 3.5 but un-nerfing Whirlwind Attack to its 3.0 glory and possibly even beyond. Whirlwind Attack has steep prerequisites anyway. We should allow it to be combined with other feats, if for nothing else than to have fighting like a Kellhus (Whirlwind Attack + Flurry of Blows) a theoretical possibility. Just go to the trouble of specifically forbidding the bag of rats Whirlwind Attack exploit if you have the sort of players that like to do that kind of thing. [url=]A handy reference[/url:2r8zyt4m] [b:2r8zyt4m]General[/b:2r8zyt4m] Eärwa is a low-magic setting. Even a simple +1 sword would be a huge deal to acquire and something even the Great Names of the Three Seas wouldn't normally own. Witches and Nonmen are the only ones with the skill to create magic items of any sort. Of the two, the witches are decidedly underground and usually low level, while the Nonmen are few, far away, and not interested in selling. As often happens in low magic settings, magic is the king. The chorae are the sole counter to that. Chorae nullify all magic that would affect the target as long as they touch the skin as well as all magic that would affect themselves. If they touch someone with caster levels they deal 1d6 desiccation damage per caster level SQUARED, explaining why Inrau survived the touch while most sorcerers would have no chance of surviving. [b:2r8zyt4m]Dûnyain[/b:2r8zyt4m] Treat the Dûnyain race as humans with the Paragon template. The Dûnyain class is an improved version of the weak, weaker, weakest Monk class. A Dûnyain is basically a Lawful Evil Monk who can use Flurry of Blows with a longsword and also has access to some low-level psionic effects. There may be other buffs too, such as a full base attack bonus and more skill points. Class skills of the Dûnyain include Bluff, Diplomacy, Intimidate, Concentration, Autohypnosis, and Knowledge (any), among others. Dûnyain commonly use psionic powers like Offensive Precognition, Defensive Precognition, Offensive Prescience, Detect Hostile Intent, Psionic Charm, Mindlink, Read Thoughts, Psionic Suggestion, Call to Mind, Conceal Thoughts and along those lines. They are completely unaware that what they're doing is actually a form of magic with themselves as the source instead of the Outside, so that they are unaffected by Chorae. Probability trance is equated with Psionic Focus. Dûnyain can take psionic feats that allow them to expend their Psionic Focus for combat advantages. [b:2r8zyt4m]Magic[/b:2r8zyt4m] Magic is the aspect of the rules that needs the most tweaking and has the most room for interpretation. Some people in Eärwa are born with the gift for magic (manifests as permanencied Arcane Sight, except for the glowing eyes part). This requires taking a feat at the first level. [i:2r8zyt4m]Anagogis:[/i:2r8zyt4m] Treat as Wizards who cast with Wisdom. Spells are a subset of D&D spells reflavored to fit. For example, Fireball now has a dragon's head added to it. [i:2r8zyt4m]Gnosis:[/i:2r8zyt4m] Treat as Sorcerers who cast with Intelligence and have no limit to spells known. Spells are more powerful than D&D spells of a particular level. Gnosis users are able to use Arcane Fire like Archmages, but possibly with higher damage per spell level converted. They also have an ability analogous to Arcane Fire that allows them to form a protective shield around them from pure spell energy. [i:2r8zyt4m]Psûkhe[/i:2r8zyt4m] Treat as Psions who cast with Charisma. Their spell list needs serious overhauling. Their offensive powers tend to require making a ranged touch attack to hit (using Wisdom to modify to-hit), making them slightly unreliable, especially when combined with the poor base attack bonus progression. Cishaurim have a 360-degree vision due to their snake familiars, making them impossible to flank and giving them the Alertness feat for free, but if the snakes are killed they become truly blind (except to magical auras) as well as suffering from backlash shock. [b:2r8zyt4m]Other classes[/b:2r8zyt4m] Fighter: Very common and unchanged. Rogue: Common and unchanged. Barbarian: The class of choice for the Scylvendi. Paladin: The Shrial Knights would be that in theory, except at the current state of things they are a knighthood of fallen paladins and blackguards and no one has any idea. Cleric: Exists, but requires rare faith. Most people calling themselves priests are just Experts. Bard: Rare since the fall of the Ancient North. Monk: Rare since the fall of the Ancient North. [b:2r8zyt4m]Player options[/b:2r8zyt4m] Players probably want to be on a similar power level, separating caster campaigns from non-caster campaigns, but that isn't required. Eärwa offers many different options for adventure. Characters can play roleplay-heavy campaigns set in the courts of the Three Seas or go dungeon-crawling in the ruins of the Ancient North or anything in the between. I'm sure you can come up with the ideas. For people with the feat that makes them one of the Few, there are many options for different corresponding to the different factions: - Fight evil in the Mandate (in your timeline the Consult may not have vanished) - Fight good in the Consult - Fight for the emperor's empire in the Imperial Saik - Fight for your own empire in the Scarlet Spires - Hunt down the infidels for the Church and take levels as a cleric - Be an "infidel" to the above in the Cishaurim - Do missions for whoever pays best in the Mysunsai - Or even become an independent Wizard if you manage to anger your own faction or want to start a game where everyone is against you The players' choice of faction determines their game's general power level and who their enemies are. view post

Re: About the Dunyain... posted 04 Aug 2009, 13:08 in The Thousandfold ThoughtAbout the Dunyain... by Nerdanel, Peralogue

I think even the highest ranks of the Dûnyain are truly ignorant of sorcery. Otherwise Kellhus would have been able to sense the Mark on them and would have later made the connection. Of course it's possible he did and it just wasn't told to the reader, but I doubt it. This erasing of information raises questions on just who was behind the thought processes that lead to the deliberate forgetting about the Outside and why. Honest search for the truth does not explain it. My theory is that the Dûnyain were a covert Consult organization so secret that even most of the Consult didn't know about it, even though its acts of assassination and sabotage had a massive effect on the war. I think Mekeritrig was likely the one responsible, but with his memory problems he doesn't remember it. He keeps notes though, and his meeting with Kellhus was no accident but part of his complex plan to bring about the triumph of the No-God and also to kill the last surviving Inchoroi. (The No-God is fine with the last part because of how incompetent the Consult has been. Kellhus didn't lie to Aurang about that.) Mekeritrig carefully constructed the Dûnyain society to resist change and guided the Dûnyain though magic wardings to Ishual, knowing that after a few thousand years his tools would have become refined and powerful indeed through the power of selective breeding while still remaining his tools. Mekeritrig made the darkness that came before the Dûnyain in order to predict their reactions and thus control them, and by extension, control the world. I like theories. :) view post

Re: Incariol, what does it mean? posted 11 Feb 2010, 12:02 in The Judging EyeIncariol, what does it mean? by Nerdanel, Peralogue

One possible way to ravel Incariol is as Inc-cara-iol where "-iol" is not "hall" but some sort of suffix commonly found in mansion names. ("Or" or "ori" would be hall.) Of? Perhaps Incariol means "Of Sky/Heaven/Emptiness Angel" or something to that effect, but Achamian isn't suspicious because the name is vague enough that it could refer to a lot of things. (My guess is that it refers to serving the No-God.) view post

Re: Celmomian Prophesy, Seswatha Dreams, and the "Present" posted 11 Feb 2010, 13:02 in The Judging EyeCelmomian Prophesy, Seswatha Dreams, and the "Present" by Nerdanel, Peralogue

My theory is that the dreams about Seswatha's mundane life are FAKE and sent through sorcery from the present in order to send Achamian to Ishuäl without making him suspicious. I think the dreams were sent by Mekeritrig (a.k.a. Cleric) who remembered enough of the time of Seswatha to create an illusion of history good enough to fool Achamian and who had been in his long life at the location of Achamian's tower. Perhaps he even killed its original inhabitants. Remember that Cleric was the one to introduce the Sohonc Coffers to the Skin Eaters. That particular "idle conversation" turned out to be crucial for getting the Skin Eaters go on such a dangerous quest. As it was, half of them declined even despite the rumored treasure. As for Mimara, she was sent by Kelmomas at the behest of his secret voice. I think Cleric isn't the voice, but working together with it. I think the voice is the No-God's and Cleric serves him. I think the No-God, being the more powerful demon god, intervened at the end to free Cleric from Hell. And yes, I think Cleric did stop during the fighting when he was "lost" in the tunnels to send a dream to the unconscious Achamian. Plausible deniability! Achamian had already seen him crouching over him when he had one of his Ishuäl dreams. If that had happened again, Achamian could start to suspect that Cleric was doing something more than just looking at him and hoping to see him suffer from nightmares. view post

Re: *Spoilers* Traveller's identity posted 11 Feb 2010, 14:02 in The Judging Eye*Spoilers* Traveller's identity by Nerdanel, Peralogue

I think the traveler was an agent of the empire, sent either by Kellhus or by Esmenet. I think the Skin Eaters were to wait in the town for Achamian and were told to protect Achamian and Mimara, which is why they carried them instead of leaving them behind, thus breaking their own Rules of the Slog. I think Kosoter was approached because he is a long-time follower of Kellhus's and has proven his loyalty and bravery. view post

Re: Spoiler: Kelmonas' Voice posted 12 Feb 2010, 23:02 in The Judging EyeSpoiler: Kelmonas' Voice by Nerdanel, Peralogue

I think the secret voice is the No-God pretending to be Samarmas in order to manipulate Kelmomas to do its bidding. The voice is very intelligent and sounds too mature and knowledgeable even for a half-Dûnyain child. view post


The Three Seas Forum archives are hosted and maintained courtesy of Jack Brown.